Getting StartedInstall and bootstrap headless foundations 4
LayoutHeadless structural primitives for expandable and container patterns 6
OverlayHeadless modal and floating layer behavior 3
FeedbackHeadless notification and status communication patterns 5
FormHeadless input and selection contracts 17
UtilityReusable action, identity, and clipboard behavior 6
NavigationHeadless trails, trees, menus, and command surfaces 7

Examples

Context-triggered action surfaces for rows, cards, and operator workflows. These demos anchor the menu under the trigger for readability; owners can switch to cursor placement by reading getPointerAnchor().

Operational actions

Right-click the target surface to open a headless action menu and commit commands with pointer or keyboard.

Headless context menu (plain CSS)

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